Horizon
|
This is the complete list of members for SHAPE_NULL, including all inherited members.
BBox(int aClearance=0) const override | SHAPE_NULL | inlinevirtual |
Centre() const | SHAPE | inlinevirtual |
Clone() const override | SHAPE_NULL | inlinevirtual |
Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override | SHAPE_NULL | inlinevirtual |
SHAPE::Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const | SHAPE | inlinevirtual |
SHAPE::Collide(const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) const | SHAPE | virtual |
Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const (defined in SHAPE) | SHAPE | virtual |
ecoord typedef (defined in SHAPE) | SHAPE | protected |
Format() const (defined in SHAPE) | SHAPE | virtual |
GetIndexableSubshapeCount() const (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
GetIndexableSubshapes(std::vector< SHAPE * > &aSubshapes) (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
HasIndexableSubshapes() const (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
IsNull() const | SHAPE | inline |
IsSolid() const override (defined in SHAPE_NULL) | SHAPE_NULL | inlinevirtual |
m_type | SHAPE_BASE | protected |
MIN_PRECISION_IU | SHAPE | static |
Move(const VECTOR2I &aVector) override (defined in SHAPE_NULL) | SHAPE_NULL | inlinevirtual |
operator=(const SHAPE_NULL &)=default (defined in SHAPE_NULL) | SHAPE_NULL | |
Parse(std::stringstream &aStream) (defined in SHAPE) | SHAPE | virtual |
Rotate(double aAngle, const VECTOR2I &aCenter={ 0, 0 }) override | SHAPE_NULL | inlinevirtual |
SHAPE(SHAPE_TYPE aType) | SHAPE | inline |
SHAPE_BASE(SHAPE_TYPE aType) | SHAPE_BASE | inline |
SHAPE_NULL() (defined in SHAPE_NULL) | SHAPE_NULL | inline |
SHAPE_NULL(const SHAPE_NULL &aOther) (defined in SHAPE_NULL) | SHAPE_NULL | inline |
Type() const | SHAPE_BASE | inline |
~SHAPE() (defined in SHAPE) | SHAPE | inlinevirtual |
~SHAPE_BASE() (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
~SHAPE_NULL() (defined in SHAPE_NULL) | SHAPE_NULL | inline |