Extrusion direction.
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#include <dl_extrusion.h>
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| DL_Extrusion () |
| Default constructor.
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| ~DL_Extrusion () |
| Destructor.
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| DL_Extrusion (double dx, double dy, double dz, double elevation) |
| Constructor for DXF extrusion.
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void | setDirection (double dx, double dy, double dz) |
| Sets the direction vector.
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double * | getDirection () const |
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void | getDirection (double dir[]) const |
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void | setElevation (double elevation) |
| Sets the elevation.
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double | getElevation () const |
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DL_Extrusion | operator= (const DL_Extrusion &extru) |
| Copies extrusion (deep copies) from another extrusion object.
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Extrusion direction.
- Author
- Andrew Mustun
◆ DL_Extrusion()
DL_Extrusion::DL_Extrusion |
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double |
dx, |
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double |
dy, |
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double |
dz, |
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double |
elevation |
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) |
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inline |
Constructor for DXF extrusion.
- Parameters
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direction | Vector of axis along which the entity shall be extruded this is also the Z axis of the Entity coordinate system |
elevation | Distance of the entities XY plane from the origin of the world coordinate system |
◆ getDirection() [1/2]
double * DL_Extrusion::getDirection |
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const |
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inline |
◆ getDirection() [2/2]
void DL_Extrusion::getDirection |
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double |
dir[] | ) |
const |
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inline |
◆ getElevation()
double DL_Extrusion::getElevation |
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const |
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inline |
The documentation for this class was generated from the following file: