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SHAPE Member List

This is the complete list of members for SHAPE, including all inherited members.

BBox(int aClearance=0) const =0SHAPEpure virtual
Centre() constSHAPEinlinevirtual
Clone() constSHAPEinlinevirtual
Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) constSHAPEinlinevirtual
Collide(const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) constSHAPEvirtual
Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const (defined in SHAPE)SHAPEvirtual
Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const =0SHAPEpure virtual
ecoord typedef (defined in SHAPE)SHAPEprotected
Format() const (defined in SHAPE)SHAPEvirtual
GetIndexableSubshapeCount() const (defined in SHAPE_BASE)SHAPE_BASEinlinevirtual
GetIndexableSubshapes(std::vector< SHAPE * > &aSubshapes) (defined in SHAPE_BASE)SHAPE_BASEinlinevirtual
HasIndexableSubshapes() const (defined in SHAPE_BASE)SHAPE_BASEinlinevirtual
IsNull() constSHAPEinline
IsSolid() const =0 (defined in SHAPE)SHAPEpure virtual
m_typeSHAPE_BASEprotected
MIN_PRECISION_IUSHAPEstatic
Move(const VECTOR2I &aVector)=0 (defined in SHAPE)SHAPEpure virtual
Parse(std::stringstream &aStream) (defined in SHAPE)SHAPEvirtual
Rotate(double aAngle, const VECTOR2I &aCenter={ 0, 0 })=0SHAPEpure virtual
SHAPE(SHAPE_TYPE aType)SHAPEinline
SHAPE_BASE(SHAPE_TYPE aType)SHAPE_BASEinline
Type() constSHAPE_BASEinline
~SHAPE() (defined in SHAPE)SHAPEinlinevirtual
~SHAPE_BASE() (defined in SHAPE_BASE)SHAPE_BASEinlinevirtual