Horizon
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Hold an object colliding with another object, along with some useful data about the collision. More...
#include <pns_node.h>
Public Attributes | |
const ITEM * | m_head |
Item we search collisions with. | |
ITEM * | m_item |
Item found to be colliding with m_head. | |
SHAPE_LINE_CHAIN | m_hull |
Hull of the colliding m_item. | |
VECTOR2I | m_ipFirst |
First intersection between m_head and m_hull. | |
int | m_distFirst |
... and the distance thereof | |
Hold an object colliding with another object, along with some useful data about the collision.