Horizon
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This is the complete list of members for SHAPE, including all inherited members.
BBox(int aClearance=0) const =0 | SHAPE | pure virtual |
Centre() const | SHAPE | inlinevirtual |
Clone() const | SHAPE | inlinevirtual |
Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const | SHAPE | inlinevirtual |
Collide(const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) const | SHAPE | virtual |
Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const (defined in SHAPE) | SHAPE | virtual |
Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const =0 | SHAPE | pure virtual |
ecoord typedef (defined in SHAPE) | SHAPE | protected |
Format() const (defined in SHAPE) | SHAPE | virtual |
GetIndexableSubshapeCount() const (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
GetIndexableSubshapes(std::vector< SHAPE * > &aSubshapes) (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
HasIndexableSubshapes() const (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |
IsNull() const | SHAPE | inline |
IsSolid() const =0 (defined in SHAPE) | SHAPE | pure virtual |
m_type | SHAPE_BASE | protected |
MIN_PRECISION_IU | SHAPE | static |
Move(const VECTOR2I &aVector)=0 (defined in SHAPE) | SHAPE | pure virtual |
Parse(std::stringstream &aStream) (defined in SHAPE) | SHAPE | virtual |
Rotate(double aAngle, const VECTOR2I &aCenter={ 0, 0 })=0 | SHAPE | pure virtual |
SHAPE(SHAPE_TYPE aType) | SHAPE | inline |
SHAPE_BASE(SHAPE_TYPE aType) | SHAPE_BASE | inline |
Type() const | SHAPE_BASE | inline |
~SHAPE() (defined in SHAPE) | SHAPE | inlinevirtual |
~SHAPE_BASE() (defined in SHAPE_BASE) | SHAPE_BASE | inlinevirtual |