Horizon
|
A 2D point on a given set of layers and belonging to a certain net, that links together a number of board items. More...
#include <pns_joint.h>
Classes | |
struct | HASH_TAG |
struct | JOINT_TAG_HASH |
Public Types | |
typedef ITEM_SET::ENTRIES | LINKED_ITEMS |
Joints are hashed by their position, layers and net. | |
![]() | |
enum | PnsKind { SOLID_T = 1 , LINE_T = 2 , JOINT_T = 4 , SEGMENT_T = 8 , ARC_T = 16 , VIA_T = 32 , DIFF_PAIR_T = 64 , ANY_T = 0xff } |
Public Member Functions | |
JOINT (const VECTOR2I &aPos, const LAYER_RANGE &aLayers, int aNet=-1) | |
JOINT (const JOINT &aB) | |
ITEM * | Clone () const override |
Return a deep copy of the item. | |
bool | IsLineCorner (bool aAllowLockedSegs=false) const |
Checks if a joint connects two segments of the same net, layer, and width. | |
bool | IsNonFanoutVia () const |
bool | IsStitchingVia () const |
bool | IsTraceWidthChange () const |
Link the joint to a given board item (when it's added to the NODE). | |
void | Link (ITEM *aItem) |
Unlink a given board item from the joint (upon its removal from a NODE) | |
bool | Unlink (ITEM *aItem) |
For trivial joints, return the segment adjacent to (aCurrent). | |
LINKED_ITEM * | NextSegment (ITEM *aCurrent, bool aAllowLockedSegs=false) const |
VIA * | Via () |
const HASH_TAG & | Tag () const |
trivial accessors | |
const VECTOR2I & | Pos () const |
int | Net () const |
const LINKED_ITEMS & | LinkList () const |
const ITEM_SET & | CLinks () const |
ITEM_SET & | Links () |
int | LinkCount (int aMask=-1) const |
void | Dump () const |
bool | operator== (const JOINT &rhs) const |
void | Merge (const JOINT &aJoint) |
bool | Overlaps (const JOINT &rhs) const |
void | Lock (bool aLock=true) |
bool | IsLocked () const |
![]() | |
ITEM (PnsKind aKind) | |
ITEM (const ITEM &aOther) | |
virtual const SHAPE_LINE_CHAIN | Hull (int aClearance=0, int aWalkaroundThickness=0, int aLayer=-1) const |
virtual const SHAPE_LINE_CHAIN | HoleHull (int aClearance, int aWalkaroundThickness, int aLayer) const |
PnsKind | Kind () const |
Return the type (kind) of the item. | |
bool | OfKind (int aKindMask) const |
Return true if the item's type matches the mask aKindMask. | |
std::string | KindStr () const |
Returns the kind of the item, as string. | |
void | SetParent (const PNS_HORIZON_PARENT_ITEM *aParent) |
const PNS_HORIZON_PARENT_ITEM * | Parent () const |
void | SetNet (int aNet) |
int | Net () const |
const LAYER_RANGE & | Layers () const |
void | SetLayers (const LAYER_RANGE &aLayers) |
void | SetLayer (int aLayer) |
virtual int | Layer () const |
bool | LayersOverlap (const ITEM *aOther) const |
Return true if the set of layers spanned by aOther overlaps our layers. | |
NODE * | Owner () const |
Return the owner of this item, or NULL if there's none. | |
void | SetOwner (NODE *aOwner) |
Set the node that owns this item. | |
bool | BelongsTo (NODE *aNode) const |
bool | Collide (const ITEM *aOther, const NODE *aNode, bool aDifferentNetsOnly=true) const |
Check for a collision (clearance violation) with between us and item aOther. | |
virtual const SHAPE * | Shape () const |
Return the geometrical shape of the item. | |
virtual const SHAPE * | Hole () const |
virtual void | Mark (int aMarker) const |
virtual void | Unmark (int aMarker=-1) const |
virtual int | Marker () const |
virtual void | SetRank (int aRank) |
virtual int | Rank () const |
virtual VECTOR2I | Anchor (int n) const |
virtual int | AnchorCount () const |
bool | IsLocked () const |
void | SetRoutable (bool aRoutable) |
bool | IsRoutable () const |
bool | IsVirtual () const |
void | SetIsCompoundShapePrimitive () |
bool | IsCompoundShapePrimitive () const |
Additional Inherited Members | |
![]() | |
static const int | UnusedNet = INT_MAX |
Supported item types. | |
![]() | |
PnsKind | m_kind |
const PNS_HORIZON_PARENT_ITEM * | m_parent |
NODE * | m_owner |
LAYER_RANGE | m_layers |
bool | m_movable |
int | m_net |
int | m_marker |
int | m_rank |
bool | m_routable |
bool | m_isVirtual |
bool | m_isCompoundShapePrimitive |
A 2D point on a given set of layers and belonging to a certain net, that links together a number of board items.
A hash table of joints is used by the router to follow connectivity between the items.
typedef ITEM_SET::ENTRIES PNS::JOINT::LINKED_ITEMS |
Joints are hashed by their position, layers and net.
Linked items are, obviously, not hashed.
|
inlineoverridevirtual |
Return a deep copy of the item.
Implements PNS::ITEM.
|
inline |
Checks if a joint connects two segments of the same net, layer, and width.
aAllowLockedSegs | will consider joints between locked and unlocked segments as trivial |
|
inline |
Unlink a given board item from the joint (upon its removal from a NODE)
|
inline |
For trivial joints, return the segment adjacent to (aCurrent).
For non-trival ones, return NULL, indicating the end of line.